Reference → editable world → playable result

Astra Prompts

Browse Astra prompts and real 3D examples for Blender scenes, Three.js websites and games. Preview the results, copy a brief and explore GitHub projects where available.

Copy, adapt, build

Astra 3D examples and prompts

Open-world browser adventure

Build an open-world 3D adventure with several connected biomes, traversal, discoveries, light combat, quests, landmarks, day-night atmosphere and enough guidance that exploration feels purposeful.

Peter GostevSep 3, 2026

Procedural living ocean and storm simulation

Extend the supplied single-file ocean-surface storm generator into a complete procedural ocean. Add reefs, deep water, believable weather, animal populations with emergent behavior, ecosystem interactions and a camera that can move between surface and underwater.

Ethan MollickSep 4, 2026

Astral War browser shooter

Build a World at War-inspired browser shooter in Three.js. Create a complete playable battlefield with responsive combat, spatial audio, character assets and match flow.

RishiSep 5, 2026

10v10 Halo-inspired multiplayer FPS

Build a 10-versus-10 multiplayer arena shooter inspired by classic sci-fi FPS games. Include teams, respawns, readable weapons, shields, pickups, compact maps, scoring, match flow and low-latency browser play.

HalfdanSep 3, 2026

Anti-gravity combat racer

Build a high-speed anti-gravity combat racer in Three.js with drifting, boosts, banking cameras, air brakes and shield pickups. Include light, balanced and heavy craft on an elevated alien raceway.

Alexey FateevSep 4, 2026

Single-turn Three.js naval war scene

Create a detailed naval battle in Three.js in one turn. Include several distinct ships, physically convincing water interaction, wakes and spray, aerial action, explosions, cinematic lighting, camera motion and performance-aware rendering.

leo 🐾Sep 4, 2026

3D slingshot bird game

Build a 3D slingshot game with four birds and distinct special powers. Include aim-and-release controls, destructible structures and a replayable scoring loop.

MaxSep 4, 2026

Astra 3D examples on GitHub

Want to inspect the implementation? Filter this collection for GitHub projects, or explore source-code examples across models. Check the repository license before reusing code.

Explore 3D projects with source code ↗

3D build walkthroughs

See the prompts become working 3D

Watch independent creators put each model through a real 3D build, then use the free prompts above to run your own version of the experiment.

Peter YangGPT-6 Astra

Build games with Astra, Blender and Godot

Follow Peter Yang’s workflow for four game projects, from reference images and setup to playable scenes and iterative feedback.

YouTube ↗

Why this collection

How to use GPT-6 Astra for 3D

Looking for Astra prompts you can actually build from? Start with a 3D example that matches your task: a Blender model, a Three.js website, a browser game or an explorable world. Each entry pairs a visual result with an author, a source link and a prompt or a clearly identified source-derived brief.

A useful Astra 3D prompt defines what to make, which software to use, what should remain editable and how to check the result. Copy a starting point, change the subject and constraints, then test the same brief with GPT-6 Astra or another model. These are references to adapt, not a guarantee that one prompt reproduces an entire demo.

Best for

01

Astra Blender prompts: editable 3D scenes

For an Astra Blender prompt, name the objects, materials, lighting and camera. Ask for separate editable objects and a saved scene, then inspect the render from more than one angle.

02

Astra Three.js prompts: interactive websites

For an Astra Three.js prompt, describe the scene, mouse and touch controls, loading behavior and a target device. Include a playable loop when making a browser game.

03

Astra 3D game examples: worlds you can explore

Use the Unreal Engine and Unity examples to plan explorable worlds. Specify scale, collisions, camera movement and the files you need; a showcase video alone does not prove a project is ready to ship.

Prompt recipe

Write a better first draft

  1. 01

    Specify editability

    State which objects must remain separate, named and editable; otherwise a visually convincing shell may still be unusable.

  2. 02

    Close the test loop

    Ask the model to run the scene, inspect visible failures and repeat until concrete frame-rate, interaction and layout checks pass.

  3. 03

    Stage long builds

    For large worlds, split the work into districts, assemblies or milestones and approve each section before expanding scope.

Actual models · 360° comparison · Click to expand
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One character, two real workflows. Results vary by task.

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GPT-6 Astra 3D prompts FAQ

Are these the exact prompts used in every Astra demo?

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No. Every entry is labeled. “Verbatim” preserves wording published by the author; “source-derived brief” is a reusable prompt reconstructed from the public demo description. We do not claim access to prompts that were never published.

Can I try these prompts in other models?

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Use them as references, not model-specific magic words. Keep the outcome and acceptance checks, then adapt the tool, asset budget, camera, controls and output format for Astra, Claude, Kimi or another model.

Which examples include source code or a live demo?

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Use the With GitHub filter to find Astra 3D examples with public code, then open an example for its repository and available live demo. The open-source collection brings these projects together across models. Check each repository’s license and setup instructions before reuse.