Claude Opus 5 prompt for a CS2 and Battlefield style FPS
A concise reusable game prompt for building a first-person shooter that blends CS2 and Battlefield, attributed to Claude Opus 5.
Games
Find a game worth making your own. Explore playable prototypes, study their controls and rules, then adapt a prompt for your next browser game.
A concise reusable game prompt for building a first-person shooter that blends CS2 and Battlefield, attributed to Claude Opus 5.
A reusable prompt for building a first-person shooter in ThreeJS with AAA-quality graphics, subagents, and iterative visual checks.
Thai post describing how Claude Opus 5 was used on a 3D browser MMO and how the project was structured with docs, tests, and constraints.
A reusable prompt for generating a tactical first-person shooter in a railway station using Three.js in a single HTML file with original assets.
A short but reusable prompt for generating a full 3D Minecraft-style clone with Claude Opus 5.
Reusable task instruction used in a Claude Fable 5 comparison to build a browser-playable 3D Flappy Bird game.
Start with one playable loop: what the player does, what gets in the way and what counts as a win. Describe the camera, controls and restart behavior before adding more levels.
Learn the techniques behind the examples.
Give your next scene a character worth a closer look. Create detailed, textured 3D assets from an image or a few words.
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