Playable Titanic disaster game
A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.
Games
Find a game worth making your own. Explore playable prototypes, study their controls and rules, then adapt a prompt for your next browser game.
A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.
A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.
A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.
A short but usable prompt for generating a Need for Speed-style game in Godot.
A comment in the thread states the exact task used with Kimi K3: build a playable combat game.
Reusable prompt for building a playable League of Legends style 1v1 game in one HTML file with Kimi K3.
Short but usable prompt for generating a Three.js FPS with HUD, progression, enemy AI, weapons, audio, camera, and movement.
A concise reusable game prompt for building a first-person shooter that blends CS2 and Battlefield, attributed to Claude Opus 5.
A reusable prompt for building a first-person shooter in ThreeJS with AAA-quality graphics, subagents, and iterative visual checks.
Reusable prompt for generating a playable dark fantasy side scroller in one HTML file.
Thai post describing how Claude Opus 5 was used on a 3D browser MMO and how the project was structured with docs, tests, and constraints.
A concise reusable game-development prompt for building a playable Chrome Dino-style game with Kimi K3.
A concise game-building prompt used with Kimi K3 to generate a realistic helicopter shooter.
A short task instruction used with Kimi K3 to build a Subway Surfers-style game.
A reusable prompt for generating a tactical first-person shooter in a railway station using Three.js in a single HTML file with original assets.
A short but reusable prompt for generating a full 3D Minecraft-style clone with Claude Opus 5.
Reusable task instruction used in a Claude Fable 5 comparison to build a browser-playable 3D Flappy Bird game.
Author-provided prompt for building a complete browser-based 3D game in Three.js with HTML, CSS, and JavaScript.
A tweet describing a single-HTML-file, Three.js browser shooter built with Kimi K3, including Dust2-style layout, weapons, AI bots, procedural audio, and round mechanics.
Reusable prompt for building a browser hide-and-seek game in a single HTML file with procedural zones, live match percentage, sound, and scored rounds.
Reusable prompt for building an Angry Birds-style game with unique birds, multiple levels, and mechanics.
A reusable prompt for building a finished one-file playable game with rounds, scoring, and match percentage.
Concise reusable prompt for building a complete Hole.io-style 3D game in HTML and Three.js in one attempt.
Start with one playable loop: what the player does, what gets in the way and what counts as a win. Describe the camera, controls and restart behavior before adding more levels.
Learn the techniques behind the examples.
Give your next scene a character worth a closer look. Create detailed, textured 3D assets from an image or a few words.
Generate 3D Assets Free