Asset-driven explorable Unity city
A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.
Scenes
Explore rooms, cities and imaginary worlds. Find a scene with the atmosphere you want, then adapt its layout, lighting and camera to your own idea.
A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.
A reusable task brief reconstructed from the author’s public project description. It is not presented as a verbatim hidden prompt.
Describe a focal point, the scale of the space and how the camera moves through it. Add the time of day, lighting and a few distinctive details to give the world a clear mood.
Learn the techniques behind the examples.
Give your next scene a character worth a closer look. Create detailed, textured 3D assets from an image or a few words.
Generate 3D Assets Free