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Seamlessly Joining Objects in Blender

Blender is a powerful tool for 3D modeling, but visible seams between separate objects can be a common issue, especially when working on character meshes or complex models. In this tutorial, we will walk you through the process of seamlessly hiding these seams to ensure a smooth final result for rendering or exporting to a game engine.

Identifying the Issue

When working on a project in Blender, you might encounter a scenario where the seam between two objects is visible, even when turning off the outline in the viewport settings. This seam not only affects the visual appearance in the viewport but also manifests in the final render or when exporting the model.

Steps to Fix Visible Seams

Step 1: Creating a Joint Mesh

  • Select the two parts with visible seams.
  • Duplicate them using Shift + D and join them together.
  • Name this joined object as "Joint Body".
  • In Edit Mode, ensure that the vertices along the seam are merged. You can do this by selecting all vertices and merging them by distance (M key).
    • Adjust the merge distance based on the scale of your model to ensure a seamless merge.

Step 2: Transferring Normal Data

  • Hide the merged mesh and show the initial objects in Object Mode.
  • Add a Data Transfer modifier to the body parts.
    • Select the head, go to Modifiers > Data Transfer, and choose the joined body as the source object.
    • Enable Face Corner Data and toggle Custom Normals.
    • Enable Auto Smooth in Object Data Properties under Normals.
  • Repeat the same process for the body mesh.
  • Apply the Data Transfer modifier to both body parts to finalize the seamless transfer of normal data.

By following these steps, you can effectively hide visible seams between objects in Blender and ensure a cohesive look for your models.

Conclusion

In conclusion, addressing visible seams between objects in Blender is crucial for achieving a polished 3D model. By creating a joint mesh, merging vertices, and transferring normal data, you can seamlessly blend separate objects together. Remember to apply these techniques when working on your next project to enhance the overall quality of your renders or game assets.

Now, your model is ready for export or rendering. Happy blending!

If you want to delve deeper into Blender's 3D modeling techniques, check out the official Blender documentation.


Meta description: Learn how to hide visible seams between objects in Blender seamlessly. Follow these steps to merge vertices, transfer normal data, and create a polished 3D model.

Keywords: Blender tutorial, hide visible seams, 3D modeling, joint mesh, normal data transfer, Data Transfer modifier, Auto Smooth.

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