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Mastering Blender: Creating a Low Poly Pickaxe

Are you ready to level up your 3D modeling skills? Practice is key to mastering any skill, but also learning new tricks along the way can make a significant difference. In this tutorial, we will guide you through creating a low poly pickaxe in Blender. Follow along as we share essential tips and techniques to help you improve your modeling game.

Adding the Base Shape

To kick things off, we'll start by adding a circle. Press Shift + A, select Circle, and change the number of vertices to 8. Next, enter Edit Mode by pressing Tab, select the circle, and rotate it to align the flat sides outward.

Applying Transformations

When you manipulate objects, it's crucial to apply transformations like rotation and scale to ensure their accuracy. To do this, press Ctrl + A and choose Apply Rotation and Scale.

Modeling the Handle

Now, let's focus on creating the handle of the pickaxe. Extrude the shape, lock it in the Z-axis, and adjust its dimensions using the scale and extrude commands. Form the handle's base and the section where the head of the pickaxe will attach.

Refining the Shape

Finetune the proportions by entering Edit Mode, making necessary loop cuts to add geometry, and adjusting the handle's thickness and shape. For precise adjustments, use the Proportional Editing tool to create a curved effect smoothly.

Final Touches

To complete the low poly pickaxe, refine the handle's flare at the bottom and adjust any remaining details to enhance the overall look of the model. Remember, practice makes perfect, so don't hesitate to experiment with different tools and techniques.


By following these steps, you can create a stunning low poly pickaxe in Blender. Keep practicing and stay tuned for more tutorials to expand your modeling skills further. If you enjoyed this tutorial or have any questions, feel free to share your thoughts in the comments below!

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