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Making a Basic Player with Logic Bricks in UPBGE and Blender

UPBGE, short for Ultra Physics-Based Game Engine, is a powerful tool for creating engaging games within Blender. If you've just downloaded UPBGE and are wondering how to kickstart your game development journey, you're in the right place. In this blog post, we will walk you through setting up your scene and getting the game logic running using logic bricks in Blender.

Setting Up Your Scene

Creating a Logic Window

  • Right-click on the main window tab and select "Duplicate" to create a cleaner workspace.
  • Rename the duplicated tab to "Logic" for easier organization.

Using Logic Node Editor

  • Split the screen by clicking and dragging down.
  • Navigate to the editor type icon and select "Logic Node Editor" for advanced coding features.

Exploring Logic Bricks

  • Return to the layout and name it as "Logic Bricks" for a different coding style.
  • Split the screen and choose "Logic Brick Editor" for simpler tasks like basic movements.

Adding Objects and Logic Bricks

Moving Objects

  • Use shortcuts like "G key + Z + 1" to move objects efficiently.
  • Create a basic plane for the floor by adding and scaling a plane object.

Introducing Basic Motion

  • Add a Cube sensor for defining actions.
  • Connect the sensor to an actuator for executing commands.
  • Adjust motion settings for simple movements like side-to-side motions.

Implementing Keyboard Controls

Adding Simple Movements

  • Configure keyboard inputs ("A" and "D") for left and right movements.
  • Connect the keys to corresponding motion actuators for interactive gameplay.

Testing and Refining

  • Press "P" to test the game and observe the Cube's movements in response to key inputs.
  • Further customize controls for a more dynamic experience by adding additional keyboard options.

Implementing Physics and Jump Functions

Setting up Physics

  • Access the physics tab to enhance game physics and interactions.
  • Configure object properties such as collision bounds and physics types (e.g., static, actor).

Implementing Jump Functionality

  • Add a "Jump" button (e.g., spacebar) for vertical movements.
  • Customize jump settings like jump force and maximum jumps to refine the character's actions.

Testing Jump Functionality

  • Press "P" to test the jump feature and tweak settings for better gameplay experience.
  • Adjust jump force and other parameters to achieve desired jump height and behavior.

Summary

By following these steps, you can create a basic player with logic bricks in UPBGE and Blender. Experiment with different settings, controls, and physics options to elevate your game development skills. Stay tuned for more advanced features in the upcoming videos. Subscribe for updates and explore the endless possibilities of game creation with UPBGE.

Make sure to save your progress and unleash your creativity to build captivating games using UPBGE!


Meta description: Learn how to create a basic player using logic bricks in UPBGE and Blender. Explore step-by-step instructions for setting up scenes, adding objects, implementing keyboard controls, and integrating physics functionalities.

Keywords: UPBGE, Blender, game development, logic bricks, player movement, keyboard controls, physics simulation, jump functionality

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