In this tutorial, we will walk through the process of importing a custom character into Unreal Engine by utilizing the Unreal Engine 4 Mannequin skeleton. We will be working with Blender 2.79, but the principles apply to Blender 2.8 as well. By understanding the workflow outlined in this tutorial, you will be able to seamlessly integrate custom characters into your Unreal Engine projects.
By following this tutorial, you can successfully integrate custom characters into Unreal Engine projects without the need for extensive skeleton editing or complex animation retargeting processes. Don't hesitate to experiment with different characters and refine your weight painting skills to enhance the character's performance in Unreal Engine.
Meta description: Discover a comprehensive guide on importing custom characters into Unreal Engine using Blender and the Mannequin skeleton. Learn how to navigate the workflow seamlessly for optimal results.
Keywords: custom character, Unreal Engine, Blender, Mannequin skeleton, import process, weight painting, vertex groups, FBX export.
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