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From Blender to Unreal Engine 4: Importing Low Poly Models with Animations and Textures

Are you looking to seamlessly transfer low poly models with animations and textures from Blender 2.8 to Unreal Engine 4? In this tutorial, we'll walk you through the process, starting with exporting your creations from Blender and then importing them into Unreal Engine 4.

Exporting from Blender

Selecting Objects

  • In your Blender 2.8 project, select the armature and the mesh by pressing ctrl.
  • Go to the file menu and choose to export as FBX.
  • Ensure you export the selected objects only and set the destination as the Content folder of your Unreal Engine project.

Export Settings

  • Make sure to export the armature and the mesh.
  • Apply the transform and set the smoothing to face for a low poly shading effect.
  • Check to export all actions, including animations, associated with the model.

Importing into Unreal Engine 4

  • Open your Unreal Engine project.
  • Navigate to the Import menu and select the FBX model.
  • Ensure that "skeletal mesh" and "import animations" are checked before importing.

Setting up Materials in Unreal Engine

  • Upon import, you may notice that the material appears as a simple white texture.
  • To fix this, open the material editor, remove the base color input, and connect your texture to the base color.
  • Save the changes to visualize the material texture in the preview images.

Testing Animations in Unreal Engine

  • Drag one of the imported animations, such as the idle loop, into your scene.
  • Adjust the character's position, rotate if needed, and preview animations.
  • Start the game to see the animations in action and ensure everything runs smoothly.

By following these steps, you can efficiently bring your low poly models with animations and textures from Blender to Unreal Engine 4, ready to enhance your game development projects. Stay tuned for the next tutorial, where we dive into character control, movement, and further animation customization.

Summary

In this tutorial, we explored the straightforward process of exporting low poly models with animations and textures from Blender 2.8 to Unreal Engine 4. From basic exporting steps to setting up materials and testing animations, each stage plays a vital role in seamless integration. Whether you're a seasoned developer or just starting, mastering this workflow opens up endless possibilities for your game development journey.

We hope you found this guide helpful. For more insightful tutorials and updates, remember to subscribe to our channel. Connect with us on Instagram, Twitter, and Facebook for more engaging content. Your support fuels our passion for creating valuable resources. Stay tuned for our upcoming tutorials on advanced character controls and animation techniques. See you in the next one!

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