In this tutorial, we will explore how to utilize nodes in Godot to make a character patrol or move along a predefined curve. This video guide will walk you through creating a path, drawing a curve, and leveraging a simple property of a node to facilitate character movement along the defined route.
To start, hide the character and select the root node of the scene. Add a new Path3D
node for 3D scenes (or the 2D equivalent), which will unveil new options in the toolbar. Click on the green icon to add points to your curve by clicking in the viewport. To ensure accuracy, switch to a top-down view by pressing '7' on your keypad. Create points in a top-down view to form the desired path, enabling you to manipulate the perspective effectively.
To create smooth curves, select the leftmost tool, press shift, and click and drag on any point to drag out handles. These handles will help in smoothing out the path, akin to using Bezier curves in a vector drawing program.
After creating the path, the next step involves moving an object along it. This can be achieved by adding a child node called PathFollow3D
to the path node. Adjusting the progress properties in the inspector will move the object along the path, with the option to place any entity as a child of the PathFollow3D
node.
PathFollow3D
node to move objects along the path.For dynamic movement control using code, a script can be created. By incrementing the PathFollow3D
's progress value in the physics_process
function, you can achieve continuous movement along the path. This method allows for flexibility in altering the position on the path through code.
Mastering path movement in Godot opens up a world of possibilities for game development. Whether creating AI patrols or intricate path-following mechanics, understanding these fundamental concepts is key. If you're eager to delve deeper into AI patrols or have any questions, feel free to drop a comment below. Your feedback fuels further content creation on this channel.
Have you experimented with path movement in Godot before? Share your experiences and insights in the comments!
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