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Creating Custom Clothes for MetaHumans in Unreal Engine 5

Introduction

When working with MetaHumans in Unreal Engine 5, customizing their attire can add a unique touch to your characters. In this guide, we will walk through the process of creating and applying custom clothes using Blender 3.0 and Marvelous Designer. By following these steps, you can seamlessly integrate personalized clothing onto your MetaHuman.

Exporting MetaHuman Body

To begin, export the naked body of your MetaHuman from Unreal Engine. Open the MetaHuman's blueprint, locate the body in the asset browser, and export it as an FBX file to your desired location. Additionally, export the face mesh for visualization purposes.

Designing Clothes in Blender

Open Blender and import the face and body meshes. Clear parent transformations, delete unnecessary parts, and join the meshes to create an initial representation of your character. Export this composition as an FBX file for further editing.

Creating Clothes in Marvelous Designer

Import the FBX file from Blender into Marvelous Designer. Adjust the scale to centimeters and design the desired clothing items. Experiment with patterns and styles to achieve the look you envision. Once satisfied, export the clothing as an FBX file for integration.

Applying Clothes to the MetaHuman

Import the clothes FBX file back into Blender and import the body mesh of your MetaHuman. Use weight painting to attach the clothes to the character effectively. Ensure the clothes follow the body movements by adjusting the weights accurately.

Importing Custom Clothes to Unreal Engine

Delete the body mesh underneath the clothes in Blender, keeping only the weight-painted clothing. Export the final composition as an FBX file, ensuring the correct settings for animation. Import the clothes into Unreal Engine, align them with the MetaHuman skeleton, and voila!

Testing and Finalizing

Within the blueprint of your MetaHuman, attach the custom clothes to the appropriate body parts. Test the application by previewing the character in different animations. Adjust any stretching or clipping issues by refining weights and materials as needed.

Conclusion

By following these steps, you can enhance your MetaHuman characters by creating and applying custom clothes in Unreal Engine 5. Experiment with different designs and explore the possibilities of personalized character customization. Have fun bringing your creations to life in the virtual world!

Share Your Experience

Have you tried creating custom clothes for MetaHumans in Unreal Engine? Share your tips, challenges, or success stories in the comments below. Don't forget to subscribe for more tutorials and updates on character design in Unreal Engine!


For further reading and tutorials on character customization in Unreal Engine, visit:

Remember, the key to successful character design is creativity and attention to detail. Keep refining your skills and explore new possibilities in the world of 3D modeling and game development!

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