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Creating a Procedural Raspberry Using Geometry Nodes in Blender

Introduction

In this Blender tutorial, we will explore how to create a realistic-looking raspberry using geometry nodes. The process involves manipulating various attributes to achieve the desired raspberry shape, size, and texture.

Setting Up the Base Mesh

To begin creating our raspberry, we first need to establish a base mesh in Blender. This base mesh will serve as the foundation for our procedural raspberry.

Adding Geometry Nodes

  1. Creating Points for Raspberry Balls

    • Utilize the Point instance node or Point distribute node to generate points representing the small balls of the raspberry.
    • Adjust the scale attribute using the Attribute fill node to control the size of the raspberry balls.
  2. Introducing Randomness

    • Implement the Point distribute node with random distribution to enhance the realistic appearance of the raspberry.
    • Experiment with density settings to achieve the desired level of randomness.
  3. Creating Raspberry Structure

    • Use the Attribute compare node to introduce a hole at the top of the raspberry.
    • Manipulate attributes such as Z position to control the distribution of raspberry balls effectively.

Refining the Raspberry

  1. Randomizing Ball Sizes

    • Employ the Attribute randomize node to add variation to the size of the raspberry balls.
    • Adjust settings to avoid overlapping and ensure a natural look.
  2. Animating the Raspberry

    • Apply transformations based on the age of the raspberry to simulate ripening.
    • Use Attribute mix nodes to scale and displace points accordingly.
  3. Enhancing Interior Detail

    • Incorporate a cylinder mesh to represent the interior of the raspberry.
    • Implement Subdivision Surface modifier and transforms to adjust the size and position of the interior.

Adding Surface Details

  1. Creating Surface Hair

    • Utilize a separate set of points combined with Point instance nodes to add surface details like hair to the raspberry.
    • Adjust parameters such as scale and density to achieve a realistic look.
  2. Color Variation with Age

    • Implement materials and drivers to change the color of the raspberry based on its age.
    • Create a shader network to simulate color changes from fresh to ripe raspberries.

Conclusion

By following this step-by-step tutorial, you can create your own visually appealing and realistic procedural raspberry in Blender. Experiment with different settings, textures, and attributes to customize your raspberries for various projects, such as animations, renders, or even virtual recipes.

Now, unleash your creativity and enjoy crafting your unique raspberries in Blender!


If you found this tutorial helpful or have any questions, feel free to leave a comment below. Don’t forget to share your raspberry creations with us!

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