Mixamo offers a diverse range of character assets that can be customized and used in various projects. In this tutorial, I will walk you through the process of converting Mixamo characters into a biped rig using a simple script in 3ds Max.
By leveraging this tool, you can efficiently convert an entire character library into motion-ready assets for use on the Mixamo website. Enhance your workflow and save time by automating the rigging process with this simple yet effective script.
Thanks for following along! Feel free to share your thoughts and experiences with character rigging in the comments below.
Meta description: Learn how to convert Mixamo characters into biped rigs in 3ds Max using a simple script. Streamline your workflow and automate the rigging process effortlessly.
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